![]() Many studios look at piracy in the form of this great evil they must combat and lock down. ![]() Why would they do this? Because every new player, pirate or not, can still be a potential fan, and the best form of advertisement is positive word of mouth from fans. ![]() ![]() Well, Dennaton Games took a different approach to piracy than say, EA or Ubisoft, instead of fighting against the pirates they encouraged them to update the torrents so that pirates would receive the latest, fixed version of the game. In their attempts to control illegal copies of products it 100% of the time hurts legit consumers, so much so that legit consumers have to revert to pirated copies of a product to bypass the crappy DRM that prohibits it from being used by people who paid money for the product (i.e., Batman Arkham City and GFWL). The really bad part about piracy isn't piracy itself but usually the ways companies try to “fight” piracy. It's like every other thing out there that has been around for ages, from prostitution to wallet thieves to trolls, it's just not going away over night.
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